Siralim 3 - Patch 1.0.3

  • ADD: Controls splashscreen now instructs the player to press “E” to continue, since some people thought the game was frozen at this screen.
  • ADD: Information to the library that you can add “Pending” items to your permanent inventory by using a Fountain of Purification.
  • CHANGE: Singular Cores are no longer displayed in the charm creation interface. You can’t use singular cores to create charms anyway.
  • CHANGE: Othello no longer renames artifacts that are locked or have a custom name.
  • CHANGE: Macro editor mana thresholds now count by 5s instead of 10s.
  • FIX: Controls splashscreen showed two sets of F5-F8 keys instead of F9-F12.
  • FIX: Sigil properties that afflicted Frozen, Sleep, Snared, and Stun lasted forever.
  • FIX: Issue with some gamepads that caused option messages to be skipped.
  • FIX: Sometimes, if you weren’t connected to the internet when you launched the game, the tavern was full of brawlers named Mad Carlos. I don’t know why.
  • FIX: Input prompts (such as the one used for entering a code at Blanch) didn’t work correctly on Mac and Linux.
  • FIX: Freeze related to “Hebron’s Deceit” trait.
  • FIX: Macro commands with the “Extract” action ignored enemies that were Invisible.