Siralim 3 - Patch 1.0.5

  • CHANGE: Enemies will no longer flee if you have the Heart of Darkness activated. Instead, they will just wander around. This should make enemies a bit less annoying to chase down.
  • CHANGE: Added a very slight delay to option dialogs to prevent players from accidentally choosing the wrong option.
  • FIX: Rare case in which new death mages could lose Saia. This fix is retroactive.
  • FIX: Sometimes, when you’d kill a creature that would summon a creature in its place (such as “Horde” packs), the floating text would appear at the top left corner of the screen.
  • FIX: Loading screen didn’t cover the entire window.
  • FIX: Crash if you made your selection at the Alchemy table too quickly.
  • FIX: Tons of small bugs with Linux/SteamOS version of the game.