Outrage: This creature always has the Berserk buff. (Deals 100% more damage, but also takes 50% more damage)
Urh Harbinger: Your creatures have 5% more Attack, Intelligence, Defense, and Speed for eahc turn they have taken in the current battle.
Mungus Harbinger: Your creatures’ spells cost 25% less mana for each turn they have taken in the current battle.
Hell’s Protection: Your creatures take 1% less damage for every 1% of Health they are missing
Abaddon’s Boon: This creature cannot cast spells directly. After this creature defends, it casts one of its spells that targets all your creatures. This spell costs 0 Mana.
Bombardment: After an ally attacks, this creature deals damage to the target equal to 20% of its Attack.
Mutated Crypt Bat
Cloud of Bats: After an ally attacks, this creature has a 35% chance to attack the same target.
Parry: This creature has additional Defense equal to 60% of its Attack.
Living Flame: After an enemy takes damage from Burn, deal 50% of that damage to adjacent enemies.
Snuff: When an enemy’s Burn debuff expires, deal damage to it equal to 10 turns of this debuff.
Ransack: Your creatures have access to all of the enemies’ Chaos spell gems.
Angel’s Horror: This creature deals 150% more damage to Life creatures and takes 50% less damage from them.
Bounce: After the enemy casts a single-target spell, this creature has a 25% chance to reflect the spell to a random enemy.
Spell Stealer: After an enemy casts a spell on all its allies, this creature has a 25% chance to cast the spell on your creatures as well.