Stalemate encounters.

  1. Is your issue a BUG (such as a glitch, or something that probably shouldn’t happen in the game or a CRASH (causes the game to throw an error and does not allow you to continue playing the game)?

Something that should not happen

  1. Please describe in as much detail as possible how to reproduce the bug or crash.

Monsters who can regenerate health who cannot kill each other can lead to battles you can only exit by forcibly closing the application in the case of battles in which the player is unable to run.

  1. Any other details to help us solve the problem.

Ability to call truce, suicide or boss enrage (not a fan of the last option as it affects more than this issue.)

I’ll add something to solve this in the next update.

I’m thinking that if no creatures on either side die for 3 turns, all creatures will start accumulating stacks of an “Exhausted” condition. Each stack increases the damage they take by 20% and they gain a new stack at the end of each turn.

Fix seems to be working so far, i’m looking for opportunities to force this as an issue though.