b[/b] Are the chance of turn-denial effects proccessing all equal? For example, do you have the same chance to stay Frozen as to stay Asleep, or for Ensnared to hold? It feels like about a quarter chance for all of these from the sample space I conducted, but the randomization makes my data irregular at best.
b[/b] When someone is granted a Barrier, how is its strength computed? I’ve seen several effects that just say “Barrier” without commenting on density. Does it default to the Siren Oracle 30%?
b[/b] If I use an artifact/creature that afflicts status in combination with an an artifact/creature that consumes status to deal damage (I.E. Lethal Smog or Catching Fire ability), which triggers first? Do I get the damage bonus for the status affliction I caused, or does the game check for consumption on the damage step, then applies effects afterwards?