Strange damage values

My spells sometimes do 2.14B damage randomly.

Do the same exact spells have this problem, or does it seem to happen at random for just about any spell you use?

It seems to be the Planets spell only, but I’ll check the others.

I noticed you mentioned this about Shatter before, and both Shatter and Planets seem to have their damage calculated correctly. It might be a bugged trait that is causing spell damage to be calculated incorrectly sometimes.

This is probably the +% damage vs class bug