I wonder if this combo is balanced?
Sure, I’ve only reached realm level 25 and character level 42 for now, so I’ve got a lot to discover yet, but this combo is so overwhelming defensively that it already seemed mandatory even before the first boss (since both monsters are available starting from level 1) and that it is still the case now for me. I TRIED other things, but none was as efficient. For example, I tried to replace the Stronghold with a Dawn Crusader, but that’s pretty weak as the Crusader doesn’t start with Taunt and will frequently be unable to protect his teamates. In the same way, I could have tried replacing the Regal Golem with the Ent with Mend, but I didn’t even bother as I believe it doesn’t heal as much, and also it doesn’t stack with other sources of this buff. The best thing is that this combo lets you 4 available spaces for any other monsters you want, almost without any regard for defense.
Overall, it seems to me that, if I don’t have these two monsters in my team, I simply loose a lot of efficiency. In a way, it’s a good thing, since the game would be a lot harder without them. But that still seems like a balance problem, as I don’t feel as I had an especially good idea by choosing these monsters; I’m more under the impression that it’s a no-brainer and that everyone will do the same. It’s not like there was a choice I could be proud of here.