Stun and Fervor or Defend

If you stun a creature that has fervor it will still take multiple turns and burn through the stun, this doesn’t seem like it should work that way. If the unit can’t act, it doesn’t seem like it should keep getting extra actions to try.

When a creature is stunned, if it tries to attack it loses it’s turn entirely, if the creature tries to defend (in particular the one that freezes itself on defend) then it still gets it’s intended action. It seems that it should also not get it’s action.

Fervor is working as intended, but it seems that there’s a bug that allows enemies to defend or provoke while they’re stunned, asleep, entangled, etc. I’ll have that fixed before the release. Thanks!