Tired % damage dealt won't kill me

version: 0.15.2
I had a sigil that perm stunned my team.

My stats cause the enemies to not be able to scratch on of my creatures.

The tired multipler is at 1B * damage taken.

Problem is the initial damage is 0. So I don’t think it will ever go above 0 damage dealt. Thus I am forced to quit the game.

Thanks, going to try to tweak this a little for the next patch so that you can at least get hit with some damage eventually.