I’ve talked about this elsewhere in the forum, but I guess this is the right place for this:
I would love a mode where the game just calculates everything that happens after you make a choice in battle, determines the total net HP gain/loss for each mob, and displays it in a single number. Those animations are fun to watch for a while, but in Siralim 2 I got to a point where I had to hold down E for more than TWENTY MINUTES before I even got a turn, and it is starting to get out of hand in Siralim 3 as well.
-saves a ton of time (I love myself a good Chaos Magic show, but it gets both less interesting and longer over time)
-results in giant numbers, which are cool to see and might be interesting to know (you could go through History with a calculator, but…)
-really brings out the best aspect of turn-based strategy: you can spend as much (or as little!!) time as you want on each decision
-it is recommended for advanced players only, so it definitely shouldn’t be the default and maybe even be gated in some fashion
-it isn’t in the game yet, so somebody has to do the work to implement it