Undeath is boring me to death, please bury it

I’ve hated this trait eversince it showed up in the series as almost always the enemy with it is the last creature standing and revives over and over with no chance of actually winning the battle. It’s not worth disabling enemy death triggers per trait for as it’s only risk to the player is death per frustration due to unlucky RNG :frowning:

Can it’s chance per revive be reduced or limited to a certain number of revives?

hate it too, elf barbarian/or its trait (hate and other triumphs) eliminates it. as well as revives per sacrifice to the light on death casts.