Updated Delirium Trait

In the 2.3.0 patch you updated Delirium because it was a better version of Expansion, but it currently seems to just be a slightly better copy of Expansion. Delirium now says you gain Intelligence equal to 30% of the damage taken from all damage, and Expansion says you gain Intelligence equal to 30% of the damage you take from spell damage.

Since Delirium used to boost both Attack and Intelligence, was it intended for the new Delirium to be boosting Attack and not Intelligence?

Yeah I noticed this too.

Suggested change:

Delirium - “When this creatures takes damage from attacks, it gains 30% of the damage as Attack”

This way it’s the attack version of expansion.