Is your issue a bug, or is it a crash? Bug
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Please describe in as much detail as possible how to reproduce the bug or crash.
When using a party with Valkyrie Scouts (3 in my instance), the extra attacks and effects that are queued can have unexpected / illogical results. This was particularly noticable during the battle against the Realm 11 boss. Once a couple of attacks started happening, dozens of attacks ended up being automatically queued, until the entire fight (the 3 enemies) were killed before I took another action. After the enemies were killed, more attacks were still processing, with the empty spaces “dodging” the attacks. The enemies still had spells process, as well.
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What game version are you playing? You can find the version number on the title screen in the lower left corner.
Steam Latest (188.8.131.52)
Any other details to help us solve the problem, such as what you were doing when the bug/crash occurred, or any hints on how we can reproduce it.
More data on this:
Obviously the turn queueing doesn’t always check to see if a target is destroyed before processing. This may be intentional. However, the multiple counter-attacking creature phenomenon is ALSO very interesting when Mind Tricks is cast on one’s party!