Vigilance does not trigger against friendly attacks

  • 0.4.5
  • Windows
  • No crash
  • Vigilance (Apis Defender): This creature intercepts attacks on its allies. This does not intercept attacks from friendly fire selection, confusion, or mind controlled allies. I believe it should work as the text states and block all of these cases, but if the current implementation is actually the desired effect, text should read, “This creature intercepts enemy attacks on its allies.”

Thanks, fixed for the next patch!

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