I bought Siralim 2 on the PS Vita as soon as it came out Tuesday; I loved the first game and couldn’t wait for the second one.
However, the game seems very slow; turns sometimes take forever, especially when monsters have a lot of spell gems that cast automatically (such as on hit or at the start of battle)
It gets even slower when I get deeper and start to fight enemy groups with more members and more artefacts equipped. Turbo mode seems to make it even worse somehow.
Also, the game crashes from time to time; I cannot remember exactly how my first crash happened, but my second one happened after casting the spell Shellbust. Instead of seeing a stone pillar coming out of the ground, I saw a bunch of white pixels, then the game crashed. I couldn’t send the report since I was in the bus and I have the PS Vita version with Wi-Fi only.
My third crash happened while I was starting a fight. The screen went white then it crashed. This time I was on break at work so I could use work’s Wi-Fi and send the report. This is after only 5 hours of play time. Now I save after every fights but this is annoying, especially since my last crash was just before I finished a side quest.
I read on Steam that you don’t intend to patch the game anymore; does it mean that the low performance and the crashes are gonna stay? If so, is there any way to get a refund? Because this is the only PS Vita game I ever had that actually crashes, I never knew this was even possible, and the huge slowdowns in fights are unbelievable, especially with the retro graphics and how Siralim 1 ran perfectly no matter how many things were going on in a fight.