Wrong fused enemy

0.1.11
Windows

I’m running a map right now and if I view the map traits, it says enemies are fused with Sin creatures. However all enemies encountered seem to be fused with Apis creatures.

Map mods:
Can’t Deal Critical Damage
Reflect Damage Taken 10%
Extra Defense 67%
Extra Speed 67%
Less Healing 22%
Reduced Stat Gain: 24%
Enemies are Fused (Race: Sin)